Marathon

I joined the Marathon team early on in production and am working to build concepts, systems, features, and design tools on a small team of industry veterans.

This includes a Marathon UI Design System: style guide, guidelines, components, workflows, and working agreements.

Role

Principal Designer

Company

Bungie

Skills

UX, Visual, and Systems Design

I can't show much yet. Below is an extended clip of gameplay that showcases several systems and features that I had a hand in.